Ascot Form Guide (Race 5) | Neurals
Saturday, 30th November 2024
- Full Fields
- Enhanced Form
- Race Fields
- Speed Map
- Neurals
- Worksheet
- Sibling Report
- PDF / Data Download
- Customised Race Report
5
15:08
(local)
(local)
TABTOUCH - HAVE YOU GOT THE TOUCH HANDICAP
Age: 3yo and up WT: 54.0kg Type: BM78+ Fastest Time: 1:08.70 Halatorion 17 Dec 2022 4yo+ CG BM66+ SOT:G
AUD $80,000
1200m TURF
1st AUD $43,840
2nd AUD $14,880
3rd AUD $7,040
4th AUD $3,120
5th AUD $2,320
6th - 10th AUD $1,440
5
15:08
(local)
(local)
AUD $80,000
1200m
TABTOUCH - HAVE YOU GOT THE TOUCH HANDICAP
Age: 3yo and up WT: 54.0kg Type: BM78+ Fastest Time: 1:08.70 Halatorion 17 Dec 2022 4yo+ CG BM66+ SOT:G
1st AUD $43,840
2nd AUD $14,880
3rd AUD $7,040
4th AUD $3,120
5th AUD $2,320
6th - 10th AUD $1,440
Print
CSV
INTERACTIVE FORM
Racing And Sports has two quality interactive form systems which you as the user can adjust to your own specific tastes and thoughts. We've detailed below how to use both the Neurals and Worksheet areas of a race guide.
Neurals
These are computer enhanced analyses of all the areas which go into making up a race field. They factor in algorithms for every contingency as explained below and added them up to generate the likely best horse in a race.
When you go into them via the Form Guide page you simply run your mouse over any column and you can sort the field by any individual type of Neural Rating which determines the final total (and therefore best rater).
Explanation of Inputs for Neural Analysis | |
---|---|
CP | Career performance assessment based on weight/class algorithms |
CF | Current form measured by class/weight algorithms |
TIM | Revolutionary time assessment (adjusted algorithm) |
JA | Jockey ability algorithm |
TA | Trainer ability algorithm |
JT | Jockey/trainer combination algorithm |
WT | Wet track performance algorithm |
Crs | Course suitability algorithm |
D | Distance suitability algorithm |
$ | Prizemoney earned algorithm |
BP | Barrier position (course & distance) algorithm |
DLR | Days since last run algorithm |
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