Limerick Form Guide (Race 3) | Neurals
Tuesday, 19th November 2024
- Full Fields
- Enhanced Form
- Race Fields
- Speed Map
- Neurals
- Worksheet
- Sibling Report
- PDF / Data Download
- Customised Race Report
3
13:15
(local)
(local)
Panoramic Restaurant @ Limerick Races Mares Handicap Hurdle
Age: 4yo and up Sex: M WT: 65.0kg Type: HDLE HCP Fastest Time: 3:55.40 Korinthia 19 Oct 2024 4yo+ M FLAT SOT:G
EUR €11,000
2m TURF
1st EUR €6,490
2nd EUR €2,090
3rd EUR €990
4th EUR €440
5th EUR €220
6th EUR €110
3
13:15
(local)
(local)
EUR €11,000
2m
Panoramic Restaurant @ Limerick Races Mares Handicap Hurdle
Age: 4yo and up Sex: M WT: 65.0kg Type: HDLE HCP Fastest Time: 3:55.40 Korinthia 19 Oct 2024 4yo+ M FLAT SOT:G
1st EUR €6,490
2nd EUR €2,090
3rd EUR €990
4th EUR €440
5th EUR €220
6th EUR €110
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INTERACTIVE FORM
Racing And Sports has two quality interactive form systems which you as the user can adjust to your own specific tastes and thoughts. We've detailed below how to use both the Neurals and Worksheet areas of a race guide.
Neurals
These are computer enhanced analyses of all the areas which go into making up a race field. They factor in algorithms for every contingency as explained below and added them up to generate the likely best horse in a race.
When you go into them via the Form Guide page you simply run your mouse over any column and you can sort the field by any individual type of Neural Rating which determines the final total (and therefore best rater).
Explanation of Inputs for Neural Analysis | |
---|---|
CP | Career performance assessment based on weight/class algorithms |
CF | Current form measured by class/weight algorithms |
TIM | Revolutionary time assessment (adjusted algorithm) |
JA | Jockey ability algorithm |
TA | Trainer ability algorithm |
JT | Jockey/trainer combination algorithm |
WT | Wet track performance algorithm |
Crs | Course suitability algorithm |
D | Distance suitability algorithm |
$ | Prizemoney earned algorithm |
BP | Barrier position (course & distance) algorithm |
DLR | Days since last run algorithm |
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